Tin Patti Game

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Teen Patti by Octro is multiplayer card game that you can play with bots (computer) and with your Facebook friends anywhere in the world. You can play in public room or in a private room. Teen Patti is live online card game created by Octro. Live online game means you have to compete with other players as opponents who are playing game at same time. Teen Patti is known by different names like flush, flash or teen pathi but more or less its same everywhere. Teen Patti game play for pc. The game of teen patti has an ever-growing library of variations that make the game more interesting and entertaining. Once anyone gets the hang of the game, then they can contribute by coming up with some innovative variations of their own. It becomes more fun if more people come up with thoughtful variations. Anybody reading. Teen Patti is the most popular card game in India, you can play a version of teen patti for real money online. Sometimes called 3 Patti, or Teen Pathi it is closely related to 3 card brag. A few Years back there was multiplayer Teen Patti Online for Real Money. Sites like Teen Patti Party, and 3Patti came along and looked amazing. Teen Patti by Octro is multiplayer card game that you can play with bots (computer) and with your Facebook friends anywhere in the world. You can play in public room or in a private room where you can invite your friends and decide the bet per point. In the Teen Patti game you win or lose chips. The chips have no real cash value.

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This page is partly based on information supplied by Mathew George.

Introduction: players, cards, deal

Teen Patti, sometimes spelled Teen Pathi, means 'three cards'. It is an Indian gambling game, also known as Flush (or Flash), and is almost identical to the British game 3 Card Brag. An international 52 card pack is used, cards ranking in the usual order from ace (high) down to two (low). Any reasonable number of players can take part; it is probably best for about 4 to 7 players.

Teen Patti Game

Before playing it is necessary to agree the value of the minimum stake (which I will call one unit). Everyone places this minimum stake in the pot - a collection of money in the centre of the table, which will be won by one of the players. The dealer deals out the cards one at a time until everyone has three cards. The players then bet on who has the best three card hand. Each has the option to look at their three-card hand before betting (playing seen) or to leave their cards face down on the table (playing blind).

We would like to thank the following partner sites for their support:

Guide2Gambling was founded in 2019 by two Indian online gambling enthusiasts, Manish and Reyansh. It includes a comprehensive guide to playing Teen Patti online for real money and recommends online casinos that offer Teen Patti games.

Onlinecasinogamesindia.in is a new english information portal for Indian players. It includes information about typical Indian games like Teen Patti and Andar Bahar and where to play these in an online casino.

SevenJackpots is a large Indian casino portal founded by Mattias Bergehed in 2018. It provides information on Indian casino games including teen patti cash games and reviews of online casinos where they can be played.

In 2020 Brilling Media launched the online casino guide royalcasino.in to provide advice for Indian players. It includes a useful introduction to real money Teen Patti and other ways of playing the game.

The ranking of hands

The ranking of the possible hands, from high to low, is as follows.

  1. Trio or Trail - three cards of the same rank. Three aces are the best trio and three twos are the lowest.
  2. Straight run - three consecutive cards of the same suit. Ace can be used in the run A-2-3, which is the highest straight run. Next comes A-K-Q, K-Q-J and so on down to 4-3-2, which is the lowest. 2-A-K is not a valid run.
  3. Normal run - three consecutive cards, not all of the same suit. A-2-3 is the best normal run, then A-K-Q, K-Q-J and so on down to 4-3-2. 2-A-K is not valid.
  4. Colour - any three cards of the same suit. When comparing two colours, compare the highest card; if these are equal compare the second; if these are equal too, compare the lowest. Thus the highest colour is A-K-J and the lowest is 5-3-2.
  5. Pair - two cards of the same rank. Between two such hands, compare the pair first, then the odd card if these are equal. The highest pair hand is therefore A-A-K and the lowest is 2-2-3.
  6. High card - three cards that do not belong to any of the above types. Compare the highest card first, then the second highest, then the lowest. The best hand of this type is A-K-J of mixed suits, and the worst is 5-3-2.

Any hand of a higher type beats any hand of a lower type - for example the lowest run 4-3-2 beats the best colour A-K-J.

The betting process

The betting starts with the player to the left of the dealer, and continues with players taking turns in clockwise order around the table, for as many circuits as are needed. Each player in turn can either put an additional bet into the pot to stay in, or pay nothing further and fold. When folding you permanently drop out of the betting and sacrifice any money you have already put into the pot during that deal.

The amount that you have to put in at your turn in order to stay in the game depends on the 'current stake', and whether you are playing blind or seen (a seen player is known in Hindi as 'chaal'). Seen players have to bet twice as much as blind players to stay in. At the start of the betting the current stake is one unit (i.e. the amount that each player put in the pot as an ante).

  • If you are a blind player (you have not looked at your cards), you must put in at least the current stake and not more than twice the current stake. The current stake for the next player is then the amount that you put in.
  • If you are a seen player you must bet at least twice the current stake and not more than four times the current stake. The current stake for the next player becomes half the amount that you bet.

If you are a blind player, you may choose to look at your cards when your turn comes to bet. You then become a seen player and from that turn onwards you must bet at least twice the current stake (or fold).

The betting continues in this way until one of the following things happens:

  1. All except one player have folded. In that case the last surviving player wins all the money in the pot, ireespective of the cards held.
  2. All except two players have folded and one of these players at their turn pays for a show. In that case the cards of both players are exposed and compared.
Tin patti games

The rules for a show are as follows:

  • A show cannot occur until all but two players have dropped out.
  • If you are a blind player, the cost of a show is the current stake, paid into the pot, irrespective of whether the other player is blind or seen. You do not look at your own cards until after you have paid for the show.
  • If you are a seen player and the other player is blind, you are not allowed to demand a show. The seen player can only continue betting or drop out.
  • If both players are seen, either player in turn may pay twice the current stake for a show.
  • In a show, both players' cards are exposed, and the player whose hand is higher ranking wins the pot. If the hands are equal, the player who did not pay for the show wins the pot.

If all the players are seen, then at your turn, immediately after betting the minimum amount (twice the current stake), you can ask the player who bet immediately before you for a compromise, also known as a sideshow. The player before you can accept or refuse the compromise.

  • If the compromise is accepted, the two players involved privately compare their cards, and the player with the lower ranking cards must immediately fold. If they are equal, the player who asked for the compromise must fold.
  • If the compromise is refused, the betting continues as usual with the player after the one who asked for the compromise.

Example. Players A, B , C & D are playing the game. They all put 1 unit on the table and D deals. Player A decides to play blind and puts one more unit. Player B sees his cards and folds. Player C plays blind and bets one unit. Player D looks at his cards and puts in 2 units (the minimum amount); the current stake remains at one unit. Player A raises the stake by putting in 2 units. Player C looks at his cards and folds. Player D puts in 4 units (the minimum amount for a seen player since A chas raised the current stake to 2). Player A decides to look at his cards, and having done so he puts in 4 units and asks for a show. Player D shows his cards and the winner takes it all.

Note that the betting process in this game is quite different from Poker betting. There is no concept of equalising the bets, and a showdown is not possible with more than two players.

Variations

Some play with a higher limit on the amount by which the bet can be increased - so a blind player can bet more than twice the current stake, and a seen player can bet more than four times the current stake.

Teen Patti Game Free Download

Some players set a limit on how many times a player can bet blind - for example that you could bet blind on your first three turns, but on your fourth turn you would have to look at your cards and bet as a seen player from then on.

Some play that the amount to be paid for a show is twice the minimum bet - i.e. twice the current stake for a blind player, or four times the current stake for a seen player.

Over the years, players have introduced numerous variations, many involving wild cards and exposed cards. The situation seems to be similar to that of Dealer's Choice Poker in that new variants appear all the time as players think up new ways to make the game possibly more exciting or at least different. Some of these variants are clearly inspired by Poker variants, and as in Dealer's Choice Poker, there are several variants that really have nothing in common with the original game (in this case Teen Patti) beyond the fact that they are gambling games played by the same group of players. Several of these variants are described on the Teen Patti Variations page of the TeenPatti Baba website.

Live Teen Patti

Live Teen Patti is a name sometimes given to a casino game very similar to Three Card Poker in which players bet against the house rather than playing against each other. The only differences from Three Card Poker are that Teen Patti ranking instead of Poker ranking is used for the three card hand, and that some casinos offer additional side bets, for example on making a 5-card Poker hand using the player's three cards together with the three cards dealt to the house.

Although this casino game is quite unlike traditional Teen Patti, using the same name is not entirely unreasonable since 'teen patti' is simply Hindi for 'three cards'.

Other Teen Patti sites

Rohit Hebbar's site has a Teen Patti page including rules, probabilities and links to several apps.

OBJECTIVE OF TEEN PATTI: Have the best three cards in your hand and maximize the pot before showdown.

NUMBER OF PLAYERS: 3-6 Players

NUMBER OF CARDS: 52 deck cards

RANK OF CARDS: A (High), K, Q, J, 10, 9, 8, 7, 6, 5, 4, 3, 2

TYPE OF GAME: Gambling

AUDIENCE: Adult

THE DEAL | TEEN PATTI

Each player in the game is given 3 cards face-down. Before the deal, a boot amount is agreed upon and collected from each player. This is the minimum stake put into the pot (the money kept in the center of the table). As the game progresses, the pot grows and is won by the winner of that hand. The winner is the player who remains in the game for the whole hand and has the highest or best hand.

RANKING OF HANDS

Hands ranked from highest to lowest:

1. Trail (Three of a Kind/Set/Trio): Three cards of the same rank. Aces are the highest, twos are the lowest.

2. Pure Sequence (Straight Flush/Run): Three consecutive cards within the same suit. For example, A-K-Q of diamonds.

3.Sequence (Straight/Normal Run): Three consecutive cards not within the same suit.

4. Color (Flush/Colous): Three cards in the same suit but not in sequence. In the event of comparing two colors, compare the highest value card (and if those are equal the next, and so on). The highest color is A-K-J and the lowest is 5-3-2. Wild dragon games.

5. Pair (Two of a Kind): Two cards that are the same rank. In comparing these hands, first, compair the pair. If the pair is equal, the highest oddball card wins. A-A-K is the highest pair and 2-2-3 is the lowest.

6. High Card: If the three cards do not fit in the above categories, compare the highest card first (then second and so on). The best hand is A-K-J (with mixed suits) and the lowest is 5-3-2.

PLAYING/BETTING PROCESS

The game starts to the left of the dealer and proceeds clockwise. After plays get their cards they make bets on who has the best hand. Before betting players can either bet blind, that is bet without seeing the cards or bet after looking. Players who bet without looking at their cards are blind players and players who look before betting are seen players. Bets go around the table as needed. Players have the option to bet nothing and fold. If a player decides to fold they lose all betting opportunities and sacrifice the money they put in the pot.

Blind Player

The blind players must not look at their cards before betting. To play blind place a bet in the pot. That bet must be equal to but not more than twice the total in the pot. If you are the first player, your bet must be at least equal to the boot.

Stake amount, a bet placed by a blind player becomes the stake amount the next player must match (or exceed). However, for seen players, the stake amount is only half their bet.

A blind player may ask for a show if they can. This is called a blind show, after which both players cards are made visible and the winner collects the pot. For there to be a show, situation must meet the following criteria

  • All but two players must drop out
  • If you are a blind player, the show costs the amount of the stake, no matter if the other player is blind or seen. The show must be paid for before you can look at your cards.
  • Seen players are not allowed to ask for a show. They can either place bets or drop out.
  • If both players are seen players, a show costs twice the amount currently staked. Either player may ask for a show.
  • If after the show the hands are equal, the player who didn't pay the pot for the show wins the hand.

Seen Player

Seen players can chaal, fold, show, or sideshow. After you look at your cards, to remain in the game seen players must play chaal.

Tin

The rules for a show are as follows:

  • A show cannot occur until all but two players have dropped out.
  • If you are a blind player, the cost of a show is the current stake, paid into the pot, irrespective of whether the other player is blind or seen. You do not look at your own cards until after you have paid for the show.
  • If you are a seen player and the other player is blind, you are not allowed to demand a show. The seen player can only continue betting or drop out.
  • If both players are seen, either player in turn may pay twice the current stake for a show.
  • In a show, both players' cards are exposed, and the player whose hand is higher ranking wins the pot. If the hands are equal, the player who did not pay for the show wins the pot.

If all the players are seen, then at your turn, immediately after betting the minimum amount (twice the current stake), you can ask the player who bet immediately before you for a compromise, also known as a sideshow. The player before you can accept or refuse the compromise.

  • If the compromise is accepted, the two players involved privately compare their cards, and the player with the lower ranking cards must immediately fold. If they are equal, the player who asked for the compromise must fold.
  • If the compromise is refused, the betting continues as usual with the player after the one who asked for the compromise.

Example. Players A, B , C & D are playing the game. They all put 1 unit on the table and D deals. Player A decides to play blind and puts one more unit. Player B sees his cards and folds. Player C plays blind and bets one unit. Player D looks at his cards and puts in 2 units (the minimum amount); the current stake remains at one unit. Player A raises the stake by putting in 2 units. Player C looks at his cards and folds. Player D puts in 4 units (the minimum amount for a seen player since A chas raised the current stake to 2). Player A decides to look at his cards, and having done so he puts in 4 units and asks for a show. Player D shows his cards and the winner takes it all.

Note that the betting process in this game is quite different from Poker betting. There is no concept of equalising the bets, and a showdown is not possible with more than two players.

Variations

Some play with a higher limit on the amount by which the bet can be increased - so a blind player can bet more than twice the current stake, and a seen player can bet more than four times the current stake.

Teen Patti Game Free Download

Some players set a limit on how many times a player can bet blind - for example that you could bet blind on your first three turns, but on your fourth turn you would have to look at your cards and bet as a seen player from then on.

Some play that the amount to be paid for a show is twice the minimum bet - i.e. twice the current stake for a blind player, or four times the current stake for a seen player.

Over the years, players have introduced numerous variations, many involving wild cards and exposed cards. The situation seems to be similar to that of Dealer's Choice Poker in that new variants appear all the time as players think up new ways to make the game possibly more exciting or at least different. Some of these variants are clearly inspired by Poker variants, and as in Dealer's Choice Poker, there are several variants that really have nothing in common with the original game (in this case Teen Patti) beyond the fact that they are gambling games played by the same group of players. Several of these variants are described on the Teen Patti Variations page of the TeenPatti Baba website.

Live Teen Patti

Live Teen Patti is a name sometimes given to a casino game very similar to Three Card Poker in which players bet against the house rather than playing against each other. The only differences from Three Card Poker are that Teen Patti ranking instead of Poker ranking is used for the three card hand, and that some casinos offer additional side bets, for example on making a 5-card Poker hand using the player's three cards together with the three cards dealt to the house.

Although this casino game is quite unlike traditional Teen Patti, using the same name is not entirely unreasonable since 'teen patti' is simply Hindi for 'three cards'.

Other Teen Patti sites

Rohit Hebbar's site has a Teen Patti page including rules, probabilities and links to several apps.

OBJECTIVE OF TEEN PATTI: Have the best three cards in your hand and maximize the pot before showdown.

NUMBER OF PLAYERS: 3-6 Players

NUMBER OF CARDS: 52 deck cards

RANK OF CARDS: A (High), K, Q, J, 10, 9, 8, 7, 6, 5, 4, 3, 2

TYPE OF GAME: Gambling

AUDIENCE: Adult

THE DEAL | TEEN PATTI

Each player in the game is given 3 cards face-down. Before the deal, a boot amount is agreed upon and collected from each player. This is the minimum stake put into the pot (the money kept in the center of the table). As the game progresses, the pot grows and is won by the winner of that hand. The winner is the player who remains in the game for the whole hand and has the highest or best hand.

RANKING OF HANDS

Hands ranked from highest to lowest:

1. Trail (Three of a Kind/Set/Trio): Three cards of the same rank. Aces are the highest, twos are the lowest.

2. Pure Sequence (Straight Flush/Run): Three consecutive cards within the same suit. For example, A-K-Q of diamonds.

3.Sequence (Straight/Normal Run): Three consecutive cards not within the same suit.

4. Color (Flush/Colous): Three cards in the same suit but not in sequence. In the event of comparing two colors, compare the highest value card (and if those are equal the next, and so on). The highest color is A-K-J and the lowest is 5-3-2. Wild dragon games.

5. Pair (Two of a Kind): Two cards that are the same rank. In comparing these hands, first, compair the pair. If the pair is equal, the highest oddball card wins. A-A-K is the highest pair and 2-2-3 is the lowest.

6. High Card: If the three cards do not fit in the above categories, compare the highest card first (then second and so on). The best hand is A-K-J (with mixed suits) and the lowest is 5-3-2.

PLAYING/BETTING PROCESS

The game starts to the left of the dealer and proceeds clockwise. After plays get their cards they make bets on who has the best hand. Before betting players can either bet blind, that is bet without seeing the cards or bet after looking. Players who bet without looking at their cards are blind players and players who look before betting are seen players. Bets go around the table as needed. Players have the option to bet nothing and fold. If a player decides to fold they lose all betting opportunities and sacrifice the money they put in the pot.

Blind Player

The blind players must not look at their cards before betting. To play blind place a bet in the pot. That bet must be equal to but not more than twice the total in the pot. If you are the first player, your bet must be at least equal to the boot.

Stake amount, a bet placed by a blind player becomes the stake amount the next player must match (or exceed). However, for seen players, the stake amount is only half their bet.

A blind player may ask for a show if they can. This is called a blind show, after which both players cards are made visible and the winner collects the pot. For there to be a show, situation must meet the following criteria

  • All but two players must drop out
  • If you are a blind player, the show costs the amount of the stake, no matter if the other player is blind or seen. The show must be paid for before you can look at your cards.
  • Seen players are not allowed to ask for a show. They can either place bets or drop out.
  • If both players are seen players, a show costs twice the amount currently staked. Either player may ask for a show.
  • If after the show the hands are equal, the player who didn't pay the pot for the show wins the hand.

Seen Player

Seen players can chaal, fold, show, or sideshow. After you look at your cards, to remain in the game seen players must play chaal.

To play chaal a seen player places a bet in the pot. This bet must be between twice and four times that of the current stake (or the boot if they are the first player). If the player before was blind their bet becomes the stake amount. If the player before was seen, half their bet becomes the stake amount.

A seen player may call for a show following the rules outlined above. They may also call for a sideshow. In a sideshow, a player is asking to compare their cards with the last players. This is only applicable if the previous player was a seen player and there are still 1+ players in the game. To ask for a sideshow place in the pot an amount double of the current stake. The previous player may accept or deny the sideshow.

If the previous player accepts the sideshow and has better cards, you must fold. If your cards are better, they must fold. After a player folds the turn passes to the next player.

If the previous player denies the sideshow, cards are not compared and play continues on.

VARIATIONS

  • Muflis, normal rules apply but lowest ranked hand wins.
  • AK47, Ace, King, 4, and 7 count as Jokers. These are free-for-all cards which can replace any card.
  • 999, hand closest to 999 wins. J, Q, K, and 10 = 0. Ace = 1. For example, if you have a 5, 9, and an ace you have 951.

REFERNCES:

https://www.pagat.com/vying/teen_patti.html

http://www.octroteenpatti.com/learn-teen-patti/index.html





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